8 Apr 2015

General info / Functions / VBA Coding - Upgrades added!

Cells Dungeon received an item upgrade addition! YAY... or not?

I've decided to add the Upgrade tab to Character / Inventory userform.
First of all, there are 5 categories of upgradable items: Weapons, Armors, Helmets, Shields and Enchantments. The last one contains Enchanting stones (yeah, that the name I decided to use).

IMPORTANT: Unequip items before upgrading them!



Another combobox shows all items related to only one type. To be precise: 'all items' = 'everything that player has' ;)



Enchanting stones will not work the same as I mentioned HERE
"=IFERROR(CHOOSE(C3,1.1,1.3,1.5,1.7,1.9,2.1,2.3,2.5,2.7,3),1)" - such function calculates Atk/Def depending on the item's upgrade level.




'Attack/Defence now' and 'Attack/Defence after' are going to be renamed with something... better. However, these two fields work fine!



Result of upgrade process is visible in inventory- userform has to be closed and reopened (I need to repair this small issue; EDIT: it is no longer needed to reload the userform!). Maximum of item is set to 10 now. I think that it is enough as weapon with level 10 has 3x more Atk than a default one.



There is also a limitation of creating stones with level higher than Lv.3 (again, mentioned HERE).

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